#include <stdio.h>
#include <math.h>
typedef struct{
double a;
double b;
double c;
}triangle;
int main(void){
triangle length;
double k;
double s;
scanf("%lf %lf %lf",&length.
a,&length.
b,&length.
c);
k=(length.a+length.b+length.c)/2;
s
= sqrt(k
*(k
-length.
a)*(k
-length.
b)*(k
-length.
c));
printf("辺: a=%lf,b=%lf,c=%lf\n",length.
a,length.
b,length.
c);
return 0;
}
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