#include <iostream>
using namespace std;
class GfG {
int i;
public:
GfG()
{
i = 0;
cout << "Inside Constructor\n";
}
~GfG() { cout << "Inside Destructor\n"; }
};
int main()
{
int x = 0;
if (x == 0) {
static GfG obj;
}
cout << "End of main\n";
}
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